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BoW is a puzzle-platformer in which players must manage the three states of water to navigate through the levels. BoW was first created in Unity 4 and then moved to Construct 2 due to team needs.It was developed for PC and Android devices with a possible Windows Phone release in the future
 
Chase was brought on as a consultant to help redesign and create both the level layouts and the 2D art assets for each of the current levels. Click an image below to enlarge gallery.

Body of Water

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