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In "NightBear" you take the role of a Teddy Bear that is locked in the nightmare of his owner, Theo. You find yourself traversing through a deadly environment in order to somehow end this never ending nightmare. As the player, you will affect the heartbeat of Theo, which will increase/decrease the speed you run at. Player can also affect the heartbeat to perform other actions such as jumping. The level never ends, so players will be scored based on how long they can survive this nightmare. The Unity Demo Can be launched from here.
 
This Game was created for a 48 hour game jam. For this project, Chase was the product designer and the Lead 2D artists on this project. He helped to create the intial game concept/documentation, level layouts and the 2D art assets for each of the current levels. Click an image below to enlarge gallery.

Bump In The Night

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